AI Insights · Timothy · April 2022
Top 5 First Person Games on Android in Belarus - Q1 2022
Explore the performance metrics of the top 5 first-person games on Android in Belarus for the first quarter of 2022, including downloads, revenue, and active users.
In the first quarter of 2022, the top 5 first-person games on the Android platform in Belarus showcased varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game performed:
Standoff 2 from AXLEBOLT LTD experienced a notable decline in weekly revenue, starting at approximately $58.3K in the first week of January and dropping to around $5.2K by the end of March. Weekly downloads for the game hovered around 9K to 12K, with a slight dip in mid-March but recovering to 8.6K by the last week of the quarter. Active users peaked at 452.7K in mid-February but decreased to 383.6K by the end of March.
Call of Duty: Mobile Season 8 by Activision Publishing, Inc. saw a consistent yet modest performance. Weekly revenue started at $3.4K and decreased to about $1.7K by the end of March. Downloads remained relatively stable, fluctuating between 1.4K and 1.8K. The game maintained around 30K active users at the beginning of the quarter, but this number slightly decreased to 24.7K by the last week of March.
Fishing Clash: Sport Simulator from Ten Square Games showed a gradual decline in most metrics. Weekly revenue started at $3.7K at the end of December but dipped to nearly $0 by the end of March. Similarly, weekly downloads saw a drop from 1.6K in early January to just 250 by the end of February. Active users also declined from 5K in early January to 2.1K by the end of March.
Romance Club - Stories I Play by Your Story Interactive had a fluctuating performance. Weekly revenue peaked at $1.3K in mid-January but fell to around $247 by the end of March. Downloads varied significantly, starting at 1.2K in late December, dropping to 415 in late February, and then recovering to 1.2K by the end of March. Active users showed resilience, starting at 21.7K, peaking at 22.2K in mid-March, and maintaining around 21.8K by the end of the quarter.
Minecraft by Mojang had minimal activity in terms of downloads and active users. Weekly revenue fluctuated, starting at $1.1K at the end of December and experiencing a significant drop to $0 in mid-March. Downloads were negligible, with only one download recorded in late December and 50 in mid-March. Active users were also minimal, with only 67 in the third week of March, dropping to 36 by the end of the month.
This data, sourced from Sensor Tower, provides a snapshot of the performance of these top first-person games on the Android platform in Belarus. For more detailed insights and trends, Sensor Tower's comprehensive data can provide further analysis.